San Francisco Has Colorful Houses

San Francisco Yellow House

One of the many things I love about living in San Francisco are the colorful houses. Here’s a picture of one I took close to sunset. This yellow house is just a couple blocks away from my mine, and elevated slightly over on a hill.

I’ve been using RunKeeper to exercise while exploring my neighborhood and I continually circle around this house as a landmark. There are pink houses that almost stand out just as well, but this yellow house wins because the coloring and its position on the block seem to give it extra visibility.

Enjoying The Django Book 2.0

Today is a day for Python and Django development, and I’m enjoying a free and exceptionally well written book on the subject called The Django Book 2.0.  It’s available in HTML on the main website and in epub, mobi, and other formats here.

Short form review: Wow, I’m impressed!

As a developer who focused on PHP / LAMP programming for the past few years (with the occasional Google Apps Engine Python project), I was delighted with Django and how fast I was able to create functional and easily navigable web applications in Python. I credit most of this progress to The Django Book, which as of this post I am about half way through.

The Django Book focuses on getting experienced programmers who are new to Django up to speed with the framework through instruction, examples, and short demos. That’s the first half of the book. The  second half focuses on advanced and highly practical topics like memcached support, middleware (plugins), code clarity, and integration. It also features short relevant side discussions on overall history and why things are the way they are throughout.  The book promises to make the reader an expert in Django and so far it appears to be delivering.

My only dilemma now is project hosting. I was originally planning to launch a new Django site this weekend with Google App Engine’s support, but I’m now torn between using that or my existing budget hosting. I may try both tomorrow and see which solution works better.

My Summer Reading Commitment

Earlier this year I made a personal pledge to set aside more time in my life for reading. I also had a secondary goal: to become a better reader.

I started out by suspending my Audible account. For the past decade most of the fiction I’ve consumed has been through audio books. I’m still keeping the account and intend to use the service in the future, but this year I wanted to spend more time actually reading instead of listening.

After going through the few books I had in my apartment and on my Nook and Kindle, and a couple months of dragging, I searched online through social networking sites and review services to see what was out there. This proved to be a good strategy and I found quite a few indie authors who I wouldn’t have otherwise. It kept up my overall interest in the project.

I also found the books were easier to read electronically. I discovered the larger the font size on the display, the more quickly and accurately I was able to read through a book. I’m still experimenting with this, and my display is quite large now. At any rate, I’m delighted to have increased my overall reading speed.

I’ve decided I’m going to focus the rest of my summer reading time on indie and small press books. I’ve always enjoyed independent works (I used to buy them on Lulu) and 2013 seems to be a good year to come back to it.

Review: Coldwater: A Novel by Diana Gould

Coldwater by Diana GouldI’ve just finished the excellent noir novel Coldwater by Diana Gould. I loved it. I don’t usually read noir or crime fiction, but I decided to give this one a try.  The book is not only dark but it reads like a TV show, and I don’t think I’ve felt so floored by anything since I watched all four seasons of Battlestar Galactica in a single month.

So in short:  This book is dark, deep, and exciting, and I want to watch the TV show this isn’t based on. I hope to see more from Diana Gould in the future.

Two New Web Projects In The Works

For the past few years I’ve been a bit bad about registering domain names for projects and then not using them.  I finally have the time and energy to follow up, so I”m working on two new projects I hope to launch within a couple months.

Making websites has always been easy for me, and it’s become even more simple with the tools available today. One of the sites will be a blogging site in WordPress, and the other will be an experiment with Ruby on Rails, Amazon, and the Twitter API.

I’m really grateful for not just the free hosting plans, API’s, and service offerings that have popped up, but the level of quality and reach that are allowing some of these experiments. I pay for HostGator service for this blog and will use it for the new WordPress site, but for the Ruby project I can use Heroku which has a free tier that lets me play with the latest Ruby tools in a scalable and ideal environment.

Super Mario 64 Without Textures

This is a video of Super Mario 64 being played without textures. The lack of textures make the gameplay appear spooky and remind me of footage from a more recent game called Antichamber.

Blancanieves

I was very lucky to see a screening of the movie Blancanieves tonight at Variety with the SF in SF group. The movie is a Spanish retelling of Snow White presented as a black and white silent film. This style worked really well and after the first ten minutes I became so involved in the story I forgot about the novelty of the format.

For the story itself Blancanieves is very sad.  The movie is entertaining, and it’s even hopeful at times, but it has plot twists that reminded me strongly of Pan’s Labyrinth. I don’t know if this is typical with this genre of Spanish movies, but I’m interested in learning more.

Don’t Starve

There’s a fantastic new indie game out in beta right now called Don’t Starve.  It’s a survival game, and the title is good advice, as I forgot to eat several times while playing a character searching for food and shelter.

The game is rogue-like, and the goal is pretty simple: survive as many days as possible, through summer and winter seasons, without starving, being killed, or being eaten by a grue. Yep, during the day/night cycle the night is deadly around the midnight hour without a light source. It has a permanent death feature, but this is offset somewhat by resurrection altars that can be found or built. There’s also a sanity meter and if it gets too low the player starts to hallucinate and the world becomes more sinister.

Right now I’m waiting until the beta is a bit more finished before I resume playing again. The game is presented as a sandbox with a plot, but it doesn’t seem far enough along to figure out the story. Overall it reminds me of Nethack, Minecraft, and the art style reminds me of Tim Burton’s movies with a bit of Caroline.

Super Hexagon

I’ve spent the past two days playing an indie game I discovered at GDC called Super Hexagon.  It was a 2013 Independent Games Festival finalist, and I think I enjoy it because it reminds me of the demoscene.

I found this funny clip of a video blogger having a meltdown while playing Super Hexagon for the first time. He isn’t acting, I had the exact same experience when I played.

As of this post the furthest I’ve gotten is Square on mode Hexagon. How far/long have you survived?